Bullroarer Update 21.3 - Beta #6 - Raid bug fixes and polish
Verfasst: Mi 6. Dez 2017, 07:50
Bullroarer Update 21.3 - Beta #6 - Raid bug fixes and polish
Link: https://www.lotro.com/forums/showthread ... ost7795827
Link: https://www.lotro.com/forums/showthread ... ost7795827
Tybur hat geschrieben:Welcome to our sixth open preview of Update 21.3. These notes are for Bullroarer, released on Tuesday December 5th. Both the notes and the update are a work in progress, so you should expect things will change over time. We look forward to hearing your feedback and receiving your bug reports. The server is expected to remain available through noon (server time) Friday 12/8.
Please feel free to copy your current live character to Bullroarer using the LIVE transfer wizard. Any characters created or copied over the last month remain intact. Please remember that deleting a character will not allow you to re-copy from live worlds.
Focus for this Beta:
Please join us this week and provide feedback on The Abyss of Mordath Raid. The following changes have been made to the raid:For more complete release notes please see last weekend's thread.
- Small objects no longer have physics in the first boss chamber (to prevent mobs from getting stuck on those objects).
- The Blood-spirits in the first boss fight have their skills back.
- Some mechanics between the High Priest and Priestess have been updated.
- The shadow walls will now actually disperse when you defeat Sagrog and the shadow-guards will stop spawning.
- The Sagrog fight shadow-guards and timing have been adjusted to make the fight more fast-paced but also more approachable.
- Additional mechanics have been added to or changed on Fingar. His drama and skills have also received polish.
- The rear cavern is no longer accessible by players during the final boss encounter.
- Distributed damage skills in this encounter now do more base damage across the board.
- The final boss has learned a new attack and will now be able to hit you anywhere in the arena during the first phase.