Bullroarer - Update 45 - Allies and Adversaries Beta #1
Verfasst: Di 17. Jun 2025, 06:32
Bullroarer - Update 45 - Allies and Adversaries Beta #1
Link: https://forums.lotro.com/index.php?thre ... -17.21739/
Link: https://forums.lotro.com/index.php?thre ... -17.21739/
Jun 3, 2025
#1
Bullroarer is COMING SOON
Server Opening Time: Tuesday, June 17 ~TBD PM EDT
Server Closing Time: Friday, June 20 ~3:00 PM EDT
Report A Bug
/bug may also be used from the Chat in the game.
Guide to the Eyes and Guard Tavern
Character Copy is AVAILABLE. This can be accessed through the 'Transfer' button on the Live Servers LOTRO Launcher.
Player database was wiped on 04/08/25.
Of Special Note
Kinship work is in progress, so please report any issues you see involving kinships!
Known Issue: Some Kinship house addresses are appearing as string table errors
Class changes are in progress for Burglars & Hunters, these are not ready for testing yet, and should be avoided for now. Please expect to encounter bugs if you use these classes during this Beta!
Welcome to Update 45 - Allies and Adversaries!
Ettenmoors Changes
Siege Changes
The first major change to the siege mechanic is the restriction on how and where the siege machines deploy. In order for a siege machine to deploy the following must be true: the event determining if Siege is active on a server must be true, and Tírith Rhaw or Lugazag controlled by Creeps or Freeps. When siege is active and creeps control a tower, they can summon ballista within the landblock containing either Tírith Rhaw or Lugazag. The same is true for the freeps. While the enemy controls either Tírith Rhaw of Lugazag, enemies may summon battering rams.
When a tower flips control, we are staggering the summons of defenders, quest givers, and flags denoting ownership. We are doing this to alleviate some of the server performance issues we often see with a world event change.
Quests and Tower Control
Both the Grimwood Lumber Camp and the Isendeep Mine have relevance to the defense of the towers in the Ettenmoors. This change unlocks quest access at each location, enhancing and enabling enables the Siege aspect of the tower.
While controlling a tower, owning the Grimwood Lumber Camp, with the siege world event at true, the controlling faction gains access to build a gate at the bottom of the tower. Completing the quest ten times constructs the gate, and locks defenders into the keep and locks the opposition out of the tower. Announcements broadcast as the controller moves through the effort of constructing the gate, informing the opposition of how much progress toward locking down the towers.
We have not yet completed the transition for the Cauldron quests, this will be updated in a future Bullroarer.
Defenders at Tírith Rhaw and Lugazag
We reduced the number of defenders at the towers and will be buffing them to be more dangerous in a future Bullroarer.
Hoarhallow and Grothum
In an effort to give players a reason to visit the two static villages in the Ettenmoors, we are adding two new targets that provide benefits to the towers when they are alive.
At Grothum, a goblin hero rose from the ranks and now patrols the village. While he is alive, if the creeps control TR, TA, or Lugazag, monster players and defenders receive a 5% damage bonus, and a 1% mitigation bonus at the controlled locations.
At Hoarhallow, a hobbit hero rose from the ranks and patrols near the pipe weed field. While he is alive, if the freeps control TR, TA, or Lugazag, players and defenders receive a 5% bonus to both their morale and power.
There are no plans to make these targets quest objectives. Rather, they are objectives that should shift battle focus roughly every 15 minutes.
The Forward Camps
The forward camps located outside of Lugazag and Tírith Rhaw, respectively now are capture locations. The camp north of Tírith Rhaw begins under the control of Monster Players and the camp south of Lugazag begins under the control of Players. Controlling the location grants access to The Underseaths. This new tunnel structure snakes under the Ettenmoors connecting the forward camps to their respective towers via a direct route; the opposite forward camp via a winding color-coded route; the tower on the other side of the map via a winding color-coded route; and a battle arena in the depths called The Hoarfall.
The Underseaths are not tied to the flipping respawn points on the landscape. Defeat in The Underseaths means you retreat to your main base. This should make using this new cut through alone very dangerous.
There are exits into the basements of the two towers accessible from the Underseaths.
Relics in the Underseaths
This new feature places two relics within The Underseaths. The first is a visage of Gil-galad, and the second is a visage of Sauron. Each hides behind a concealed door within The Underseath tunnels. The relic nearest the forward camp access from Lugazag belongs to the freeps and can only be captured by the creeps. The relic nearest the forward camp access from Tírith Rhaw belongs to the creeps and can only be captured by the freeps.
To access the relics, players or monsters players must throw a lever on the opposite side of The Underseaths, near the egress point to the corresponding forward camp. This will open the door on the opposite side of the Underseaths and allow a player or monster player to interact with the opposition’s relic.
Release Notes - U45 Beta #1:
Events
We have updated the language of the Hard Tack event create food quest to reflect that you need to finish the food in the ovens before delivery to their respective tables.
We have made changes to the Hard Tack of Thorin's Hall: Special Brew quest to ensure that the quest will complete.
Spring Festival flower patches now only sparkle and appear while having the quest "A Fistful of Flowers" underway.
Classes & Skills
Champion
Corrected Champion Fervour trait tooltip to properly indicate that the bonus to skill damage is 4% per tier, not 5%.
-- This is purely a tooltip change to reflect the actual value as it has been for quite some time.
Lore-master
The Lore-master skill "Gust of Wind" in red line now correctly increments the deed "The Study of Wind-lore".
The Lore-master skill "Share the Power - Fellowship" now correctly increments the deed "Knowledge of the Past".
Combat & Monsters
Fixed Rune-keeper runestones ignoring damage mods from landscape difficulty system.
Goblin-gourds associated with the Harvestmath quest Gourds and Goblins in Wistmead now display floaty names.
Raid leaders can no longer move members between raid groups once the boss is engaged and the combat lock is active.
Quests, Deeds, & Adventure Areas
The Rohan quest "Edoras: The Last Cast" quest guide has been corrected to show you must fish on the dock with Dúdrad.
In the Anniversary Event quest Year 1 Travels: Towering Monuments, the Stone of Erech in both Gondor and King's Gondor will now advance the quest.
The Tasks Ent in Derndingle has been given a proper name.
Tasks for the Ents of Fangorn Forest now reward players with Fangorn Leaves.
The Minas Morgul quests "The Deep Barrow" and "The Prison of Rauniel" have had their minimum and challenge quest level increased to player level 123 and 130 respectively, to match the instances they require for completion.
Instances & Skirmishes
Stoneheight
Dale Truitt and Búbhosh-grat now deal slightly less damage on Tier 2 difficulty.
Northcotton Farm
Legbarthil's Tier 2 egg morale has been reduced by 40%.
The Initial Damage from Thadur's Poisonous Vapours Corruption has been reduced.
The Lost Temple:
The cooldown for Ferndur's Virulent Plague has been reduced from 20 seconds to 15 seconds.
Frûmolog's morale has been reduced by 50%.
Sâri-surma:
Several Caeryg Guardian Skills no longer Stun or Daze players.
Coldbear's Spirit form now correctly requires and consumes 90% of his power when using Roar of the Damned.
Drugoth's stolen Beorning skill no longer fears players, but its wound is more potent.
Ost Dunhoth:
Gortheron Wing:
Ivar's stolen powers have been adjusted slightly to smooth out the potency of each skill across each of their four tiers. In particular, Matumáth's stolen power is significantly weaker, and its difficulty across tiers is much more gradual.
Gortheron's Challenge Mode condition now clearly tiers up from 1-20 and has 5 visible tiers from 21-25 which allow you to see if you have any buffer to kill adds without failing the challenge.
Gortheron's Challenge Mode chest should now spawn correctly in all appropriate circumstances in which the challenge is completed.
Gortheron's morale has been reduced by 25%.
Some adds in Gortheron's encounter now have slightly reduced health.
Wound and Fear Wing:
Mammoth morale has been reduced by 25%.
Wound wing enemy (other than mammoth) morale has been reduced by 33%.
Silvertine Troll Damage has been reduced slightly.
Disease and Poison Wing:
Baleleaf and Dourbark morale has been reduced by 30%.
Birch-hound morale has been reduced by 25%.
Raging Stone-troll Damage has been reduced slightly.
Frothmar morale has been reduced by 30%.
Dunhoth Nemúl morale has been reduced by 33%.
Addressed an issue in The Wold quest Instance: Meet Harding that caused Harding to sometimes fall through his chair.
Missions & Delvings
To address an issue with Lalia spawning into Anniversary Mission: Lalia's Safe Passage at the incorrect level, she will not be present when players first enter the instance. A lantern has been placed on the ground to help you know where she will appear.
Banners in the Gundabad Zhélruka Allegiance mission "Chapter 2: The Mountain-home" are now easier to see and hang, and persist through the end of the mission.
Items & Rewards
Hooded Cloak of the Wise Wanderer and the Hooded Cloak of Roäc now correctly show the hood's texture on female avatars for Race of Man, River Hobbits, and Beornings.
The Hound Housing Property Guard is now correctly categorized as a beast.
Fixed several new backpack cosmetics that did not accept dye colors correctly: Sophisticated Birder's Pack, Mushroom Hunter's Pack, and the Pack of Whimsy.
The pack of the able angler can now accept dye.
PvMP/Ettenmoors
In order to restore a measure of parity to the March! for Monster Players and Mount skills for traditional Players, we have increased the induction duration on the March skill by .75 seconds.
Quests to build cauldrons at Lugazag, Tírith Rhaw, and Tol Ascranen now require location owners to also own the Isendeep Mine.
Quests to build gates at Lugazag and Tírith Rhaw now require the tower owners to also control the Grimwood Lumber Camp.
Lugazag, Tírith Rhaw, and Tol Ascarnen are now their own areas of the Ettenmoors. This provides more control over buffs and debuffs present at these locations.
New supplemental defenders at Tírith Rhaw and Lugazag have been adjusted to drop sergeant loot profiles.
Modified the skills on the new Captain-general defenders at the same locations to bring them closer to the function of the creep analogs.
Added chests to Lugazag and Tírith Rhaw that spawn after holding the location for 1 hour. Controllers can then loot the chest. Looting the chest places a flag on the player/monster player that lasts for 2 hours. You cannot loot the chest again within 2 hours. Loot in the chests is currently placeholder, as is the duration of the loot debuff. The intent is to add a source of Marta within these chests for both sides of the battle in the Ettenmoors.
Defenders added to the forward camps.
You can now ride goats and boars in the Underseaths.
All Ettenmoors buffs from the new vendors at outposts should be removed when leaving the Ettenmoors.
Landscape
In Ered Mithrin Dori and Company no longer clip into their goats.
Southern Mirkwood Roving Threats will now spawn at a location in Taur Morvith, slightly southwest of Mithechad.
Miscellaneous
Race of Man, Elf, and RIver Hobbit hair styles no longer have edge brightening graphics artifacts in certain lighting situations.
Last edited by a moderator: Today at 12:03 AM