Link: https://forums.lotro.com/index.php?thre ... open.24587
LordOfTheSquids hat geschrieben: Bullroarer is OPEN
Server Opening Time: Monday, December 15 ~2:30 PM EST
Server Closing Time: Friday, December 19 ~3:00 PM ESTAccess to Kingdoms of Harad on Bullroarer
- Report A Bug
- /bug may also be used from the Chat in the game.
- Guide to the Eyes and Guard Tavern
- Character Copy is AVAILABLE. This can be accessed through the 'Transfer' button on the BULLROARER LOTRO Launcher.
- Player database was wiped on December 15, 2025.
Those who have pre-purchased 'Kingdoms of Harad' will have access to this content on the account used to purchase the expansion.
If you have not purchased the expansion, you can purchase the content on Bullroarer for 10 LOTRO Points. Search for 'Quest Pack: Kingdoms of Harad' in the Preview Store.
Welcome to Update 46.1 - Kingdoms of Harad!
The Kingdoms of Harad stand at a crossroads, their rivalries sharpening as a greater threat gathers strength. Gandalf has come with a warning of a darkness rising in the South. The Thardúth, ancient servants of Morgoth, rise once more, harnessing powers that could unmake the balance of Middle-earth.
Ekal-nêbi, the Fallen Palace (6 Player Instance)
"The palace of Ekal-nêbi is the crown jewel of Emax Dûl, an opulent home to rulers from the kingdom of Nêshak, Nísaka... and now from Ordâkh. Hidden in the background of palace life, Thothril the Entangler, Thardúth of Damudûr, quietly began working her enchantments upon the minds of its inhabitants. Now with soldiers of Mizâdi's alliance at the palace doorstep, she asserts final control over the palace."
Discussion Thread
Kôth Rau, the Wailing Hold (6 Player Instance)
"The palace of Ekal-nêbi is the crown jewel of Emax Dûl, an opulent home to rulers from the kingdom of Nêshak, Nísaka... and now from Ordâkh. Hidden in the background of palace life, Thothril the Entangler, Thardúth of Damudûr, quietly began working her enchantments upon the minds of its inhabitants. Now with soldiers of Mizâdi's alliance at the palace doorstep, she asserts final control over the palace."
Discussion Thread
The Treasure Caves of Hurum Kâna (3 Player Instance)
"In the forgotten caves of Hurum Kâna, a scoundrel makes his home. The self-styled brigand king, Bârlat the Bold strikes at caravans and travellers on the nearby Great Road. The Doorwards of Zajâna have tasked you with bringing Bârlat to justice. But what secrets could the caves - and Bârlat - be hiding, deep in Hurum Kâna?"
- Coming Soon!
UI ScalingDiscussion Thread
- New UI Scaling options have been added, including a Global UI scale.
- Many of the full screen UI elements have been updated to support wide screen displays without stretching: Login Screen, Character
- Creation and Selection, Loading Screens, and the Map Window.
- Known Issue - The new art for margins of the Map Window is work in progress.
Release Notes - U46.1 - Beta #1:
Classes & SkillsCombat & Monsters
- Lore-master
- Fixed a bug where Storm and Staff visual effects was showing out of combat while using a movement style.
- Fixed a bug where Storm and Staff visual effects was still showing when players had disabled avatar attack effects.
Crafting & Hobbies
- Ground target area of effect skills will prioritize the players current target when possible.
- A handful of player effects which deal bonus damage according to your player level now correctly deal greater damage for player levels 151-160.
Quests, Deeds, & Adventure Areas
- Fixed an issue where some Sul Madash tailor recipes were incorrectly set to be single-use.
- All Sul Madash Jeweler equipment recipes now correctly require polished garnets.
- Scholar 'Recorded Lore of Mur Ghala' processing now correctly outputs only one item for non-criticals.
- The Woodworker recipe to craft Kintai Harvesting Tools now requires fewer ingredients and outputs more tools.
- Supplier NPCs, including those placed in player housing, once again sell Tier 15 Shagani seeds as expected.
Instances & Skirmishes
- The named ents in the Mordor Allegiance quest "Chapter 3: High and Low" now properly all have distinct appearances.
- Resource Node placement issues in Adagim have been fixed.
- Jirush now only has 1 mapnote.
- Misc terrain texture issues in Swanfleet have been fixed.
- Something stirs in the Moulder-wood. Monsters have been spotted with greater corruption from the Pale Blight, especially near the Folly of Nagakhêdi. Beware any enemies with troubling afflictions and dangerous blight growths while travelling in Adagím.
- Text corrections have been made to an objective in the An Shêru quest Mounting a Rescue.
- Lowered a floating NPC to the ground at Khanag Gur.
- A text change has been made to Rhadrog's dialogue in the An Shêru quest Taking a Rest. Players who had this quest in progress will need to pick the quest up again from Khagâmi at the crossroads in An Shêru due to versioning.
- Addressed miscellaneous floating items and NPC's in the exterior area of Kôth Rau in An Shêru.
- Khagâmi's position in Gadim-ûn has been shifted slightly so that she appears to be floating less.
- The Mûmak Trainers' Horn used in the An Shêru quest Befriending a Behemoth can now be used in combat to better facilitate quest completion in a fellowship.
- The An Shêru quest Instance: Into the Quelling-house can now be run in a Fellowship.
- A typo has been corrected in the An Shêru quest A Letter to Meshaget.
- Typos have been corrected in the An Shêru quest Instance: A Gift for the Future.
- During the Quest Scholarly Pursuits, the NPC Caebar and the collectable berry bushes should now be properly selectable via the player mouse.
- Minor rock issues in An Sheru and Idagal have been resolved.
- Temamir Commoner and Guard NPCs are now actually Dwarves.
- Floating Milestone outside of Michel Delving Homesteads has been grounded.
- The Hamati Forward Camp in Idagal no longer has a giant skull just chilling out in it.
- Made an adjustment to prevent creepy whispers from getting stuck on characters that progress The Song of Waves and Wind.
- The An Shêru quest instances Taking a Rest and A Personal Matter, will now always take place at night.
- Misc minor landscape issues in Adagim have been resolved.
- We have extended the reputation tier for the Temamir of Jiret-Menêsh to Kindred.
- Removed an icon suggesting that a daily quest was available at the Fields of Sarhazai.
- All daily and weekly quests that are part of the Mûr Ghala end game are now appropriately displaying their minimum level of 160.
- We have added four new deeds to track the completion of the end game daily and weekly quests available in the four regions of Mûr Ghala.
- We have increased the achieveable reputation with Zajana to Kindred.
- Fixed the interactions on the quest "Daily: Crystals to Send Below" to allow for quest completion.
- The deed "Treasure-seeker of Mûr Ghala" now correctly is listed under Mûr Ghala. This deed will be versioned upon release.
Missions & Delvings
- The Acid Wing in the Tower of Orthanc raid is once again accessible to players as intended.
Housing & Decorations
- Missions that support Delvings now show a Delving Icon with a tooltip that reads "This mission supports Delvings" in their mission giver's quest panel.
Items & Rewards
- Typo in description of Floor Lanters of Zajana bundle description has been fixed.
- Premium homes will once again return 90% of their Homesteading Coin cost when sold. Note that premium houses that are released automatically as part of the transfer process will continue to return 100% of their Homesteading Coin cost via in-game mail on the destination world. Foreclosed premium houses will continue to refund 80% of their homesteading coin cost.
- Gold Capped Zajâni Tower, Marble Zajâni Tower, Zajâni Scholars' Tower and Zajâni Watch-tower are each now visible at much greater distances when placed on yard hooks.
- Zajâni Candlestand can now be toggled on and off when placed on a housing hook.
- Various torch/sconce/brazier housing decorations introduced with Update 46 now have their flames on by default.
- Cachúnir in the Last Homely House now sells several new housing items.
- Lamp of the Northern Herald Will now properly glow.
- Cozy Roasting Fire-pit Will now have you sit on a stool as intended.
PvMP/Ettenmoors
- The Rakish Charmer's Shoulder Guards for Race of Man females should now sit more proportionally on their body.
- Fixed an examination bug that was preventing the "Max Contents Level" of package items from being being shown when they were stored in the players vault.
- Thrang's Sword should now properly display cosmetic weapon auras.
- Steed of the White City warsteed caparison appearance should now properly accept dye.
- Isengard - Ring of Fire item usage emote now correctly plays animations for Race of Man, Beornings, and River Hobbits.
- The Chestplate of the Dead City neck region has been slightly reworked and should now correctly display the chainmail neckpiece for Race of Man, River Hobbits, Elves, and High Elves.
Localization
- We fixed an issue where players were seeing the title deeds for monster player reward track season.
- Reinforcing the gates at Tiríth Rhaw and Lugazag will now persist to ensure that the materials and effort put into reinforcing the doors are maintained.
- Potions acquired for Marta at outposts now have a 90 minute duration.
- Morale and Power potions acquired for Marta at outposts now increase both by 30%.
- Player mitigation potions acquired for Marta at outposts now match the mitigation bonus for Monster Players.
- Ettenmoors Tracery Chests now contain a tracery fitting for you class that scales to the correct level band.
Art & Avatars
- [DE] Corrected the truncated page titles inside of the Filter Menu.
Misc
- Head option 26 for female Race of Man avatars no longer distorts when eye option sliders are changed.
- River Hobbit Male '/trumpet' emote now animates correctly.
- Birding animations have been updated to work correctly with all avatar types.
- Fixed a bug that would cause the Instance Finder class menu to only show a subset of the classes in the game.
- Fixed a bug that would cause the Social class menu to only show a subset of the classes in the game.
- Fixed an examination bug that would result in Mariner being called Corsair.
- "Custom Character Portraits" list is now constrained to the screen size and has a scrollbar when necessary.
