Bullroarer - Update 46.1 - Kingdoms of Harad - Beta #2

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Bullroarer - Update 46.1 - Kingdoms of Harad - Beta #2

Beitrag von Nova » Mi 7. Jan 2026, 07:18

Bullroarer - Update 46.1 - Kingdoms of Harad - Beta #2
Link: https://forums.lotro.com/index.php?thre ... oon.24587/
LordOfTheSquids hat geschrieben: Bullroarer is COMING SOON

Server Opening Time: Wednesday, January 07 ~TBD PM EST
Server Closing Time: Friday, January 09 ~3:00 PM EST Access to Kingdoms of Harad on Bullroarer

Those who have pre-purchased 'Kingdoms of Harad' will have access to this content on the account used to purchase the expansion.

If you have not purchased the expansion, you can purchase the content on Bullroarer for 10 LOTRO Points. Search for 'Quest Pack: Kingdoms of Harad' in the Preview Store.


Welcome to Update 46.1 - Kingdoms of Harad!

The Kingdoms of Harad stand at a crossroads, their rivalries sharpening as a greater threat gathers strength. Gandalf has come with a warning of a darkness rising in the South. The Thardúth, ancient servants of Morgoth, rise once more, harnessing powers that could unmake the balance of Middle-earth.

Ekal-nêbi, the Fallen Palace (6 Player Instance)
"The palace of Ekal-nêbi is the crown jewel of Emax Dûl, an opulent home to rulers from the kingdom of Nêshak, Nísaka... and now from Ordâkh. Hidden in the background of palace life, Thothril the Entangler, Thardúth of Damudûr, quietly began working her enchantments upon the minds of its inhabitants. Now with soldiers of Mizâdi's alliance at the palace doorstep, she asserts final control over the palace."

Discussion Thread

Kôth Rau, the Wailing Hold (6 Player Instance)
"The palace of Ekal-nêbi is the crown jewel of Emax Dûl, an opulent home to rulers from the kingdom of Nêshak, Nísaka... and now from Ordâkh. Hidden in the background of palace life, Thothril the Entangler, Thardúth of Damudûr, quietly began working her enchantments upon the minds of its inhabitants. Now with soldiers of Mizâdi's alliance at the palace doorstep, she asserts final control over the palace."

Discussion Thread

The Treasure Caves of Hurum Kâna (3 Player Instance)
"In the forgotten caves of Hurum Kâna, a scoundrel makes his home. The self-styled brigand king, Bârlat the Bold strikes at caravans and travellers on the nearby Great Road. The Doorwards of Zajâna have tasked you with bringing Bârlat to justice. But what secrets could the caves - and Bârlat - be hiding, deep in Hurum Kâna?"
  • Coming Soon!


UI Scaling
  • New UI Scaling options have been added, including a Global UI scale.
  • Many of the full screen UI elements have been updated to support wide screen displays without stretching: Login Screen, Character
  • Creation and Selection, Loading Screens, and the Map Window.
  • Known Issue - The new art for margins of the Map Window is work in progress.
Discussion Thread



Release Notes - U46.1 - Beta #2 (New notes in yellow):
Classes & Skills
  • The 'Renewed Defences' effect once again lasts 3 minutes.
  • For all tank specializations: threat generated from damage has been increased by 50%.
  • Reducing threat copy overhead from +100% threat to +10% threat.
  • The potencies of all additional threat effects (such as 'Moderately Increased Threat' or 'Greatly Increased Threat' have been doubled (+100%).
  • Let Fly no longer has an induction, now has a 40m range, and now applies bonus threat for Guardians and Champions in tanking specializations.
  • Beorning
    • Nature's Mend will no longer play its unique sound for every ally targeted.
    • Vicious Claws will longer make reference to the deprecated skill 'Mark of Beorn.'
    • The mounted skill 'Bee Swarm' no longer forces your target to move away from you.
    • Maul is raid wide again.
    • Maul now consumes 5 Wrath per second (10 Wrath per second while specialized in 'The Hide').
    • 'The Roar' Maul now lasts 6s (down from 8.5s).
    • 'The Hide' Maul now lasts as long as you can sustain it with Wrath, and its cooldown has been reduced to 5s.
    • 'The Hide' Maul no longer taunts enemies, but does generate increased threat each time it deals damage.
    • 'The Hide' Maul now affects enemies up to 10m away from you and has a base target count of 10 (up from 5).
  • Burglar
    • The mounted skill 'Trick: Impugn Character' no longer changes your target's aggression.
  • Captain
    • Gallant Display effects now tier down upon expiration.
    • Routing Cry now has a 12m radius when specialized in 'The Leader of Men.'
  • Champion
    • Champion's Challenge is now granted automatically when specializing in 'The Martial Champion.'
    • Champion's Challenge cooldown reduced to 10s.
    • Horn of Gondor Damage increased by 10%.
    • Traiting into 'the Martial Champnion' now reduces the True Heroics cooldown by 80s.
    • True Heroics in blue no longer restores allies' power.
    • Horn of Champions no longer debuffs enemies.
    • Horn of Champions cooldown has been reduced to 12s (8s when traited to rank 2) and now costs 2 Fervour.
    • Clobber still consumes Fervour but can now be used with no Fervour.
    • Increased Second Wind Power restore potency contribution from Fervour.
    • Champion's Challenge debuff removed.
    • Adamant base value increased from -5% > -20% (-40% with max Fervour).
    • Horn of Champions now has a 12m radius.
  • Hunter
    • Induction times for Barbed Arrow and Swift Bow have been reduced slightly.
    • Volley's base effect is now granted as a bonus trait while specialized in 'The Huntsman.'
    • Volley now only buffs Focus Spender Damage.
    • The original Volley trait is now inaccessible to Bowmaster & Trapper Hunters.
    • Huntsman bleed removal bonus damage effect potency increased.
    • The traits Plant Feet and Critical Precision have swapped places, making Critical Precision a Bowmaster-exclusive trait.
  • Guardian
    • The potencies of 'Force Attack Duration' traceries have been reduced to 20% of current values.
    • Demoralizing Anthems no longer changes the radius of War-chant.
    • War-chant's default radius has been increased 10m > 12m.
    • Shield-swipe, after being changed to an AoE skill, was still using the single-target trait bonuses and not the AoE trait bonuses. This has been fixed.
  • Lore-master
    • Fixed a bug where Storm and Staff visual effects was showing out of combat while using a movement style.
    • Fixed a bug where Storm and Staff visual effects was still showing when players had disabled avatar attack effects.
    • The mounted skill 'Sign of Power: Inspiration' no longer applies a damaging effect while in the Red Dawn stance.
  • Minstrel
    • Call to Greatness no longer resets allies' capstone skill cooldowns.
    • Call to Greatness now temporarily increases your Morale by 50% and reduces your incoming damage by 50% or increases your outgoing damage by 25%, depending on your specialization.
    • -120s Call to Greatness Cooldown (some set bonuses also reduced from -60 to -30)
    • Bolster Courage and Raise the Spirit Healing increased by 15%
    • Bolster Courage Power cost increased slightly.
  • Rune-keeper
    • Writ of Health Healing reduced by 5%.
Combat & Monsters
  • Ground target area of effect skills will prioritize the players current target when possible.
  • A handful of player effects which deal bonus damage according to your player level now correctly deal greater damage for player levels 151-160.
Crafting & Hobbies
  • Fixed an issue where some Sul Madash tailor recipes were incorrectly set to be single-use.
  • All Sul Madash Jeweler equipment recipes now correctly require polished garnets.
  • Scholar 'Recorded Lore of Mur Ghala' processing now correctly outputs only one item for non-criticals.
  • The Woodworker recipe to craft Kintai Harvesting Tools now requires fewer ingredients and outputs more tools.
  • Supplier NPCs, including those placed in player housing, once again sell Tier 15 Shagani seeds as expected.
Quests, Deeds, & Adventure Areas
  • The named ents in the Mordor Allegiance quest "Chapter 3: High and Low" now properly all have distinct appearances.
  • Resource Node placement issues in Adagim have been fixed.
  • Jirush now only has 1 mapnote.
  • Misc terrain texture issues in Swanfleet have been fixed.
  • Something stirs in the Moulder-wood. Monsters have been spotted with greater corruption from the Pale Blight, especially near the Folly of Nagakhêdi. Beware any enemies with troubling afflictions and dangerous blight growths while travelling in Adagím.
  • Text corrections have been made to an objective in the An Shêru quest Mounting a Rescue.
  • Lowered a floating NPC to the ground at Khanag Gur.
  • A text change has been made to Rhadrog's dialogue in the An Shêru quest Taking a Rest. Players who had this quest in progress will need to pick the quest up again from Khagâmi at the crossroads in An Shêru due to versioning.
  • Addressed miscellaneous floating items and NPC's in the exterior area of Kôth Rau in An Shêru.
  • Khagâmi's position in Gadim-ûn has been shifted slightly so that she appears to be floating less.
  • The Mûmak Trainers' Horn used in the An Shêru quest Befriending a Behemoth can now be used in combat to better facilitate quest completion in a fellowship.
  • The An Shêru quest Instance: Into the Quelling-house can now be run in a Fellowship.
  • A typo has been corrected in the An Shêru quest A Letter to Meshaget.
  • Typos have been corrected in the An Shêru quest Instance: A Gift for the Future.
  • During the Quest Scholarly Pursuits, the NPC Caebar and the collectable berry bushes should now be properly selectable via the player mouse.
  • Minor rock issues in An Sheru and Idagal have been resolved.
  • Temamir Commoner and Guard NPCs are now actually Dwarves.
  • Floating Milestone outside of Michel Delving Homesteads has been grounded.
  • The Hamati Forward Camp in Idagal no longer has a giant skull just chilling out in it.
  • Made an adjustment to prevent creepy whispers from getting stuck on characters that progress The Song of Waves and Wind.
  • The An Shêru quest instances Taking a Rest and A Personal Matter, will now always take place at night.
  • Misc minor landscape issues in Adagim have been resolved.
  • We have extended the reputation tier for the Temamir of Jiret-Menêsh to Kindred.
  • Removed an icon suggesting that a daily quest was available at the Fields of Sarhazai.
  • All daily and weekly quests that are part of the Mûr Ghala end game are now appropriately displaying their minimum level of 160.
  • We have added four new deeds to track the completion of the end game daily and weekly quests available in the four regions of Mûr Ghala.
  • We have increased the achieveable reputation with Zajana to Kindred.
  • Fixed the interactions on the quest "Daily: Crystals to Send Below" to allow for quest completion.
  • The deed "Treasure-seeker of Mûr Ghala" now correctly is listed under Mûr Ghala. This deed will be versioned upon release.
  • Quest dialogue in 'Fate of the Moulder-wood' has been revised to account for some previous adventures.
  • Various chairs and benches throughout Gondor and Rohan have been updated to now accept the /sit emote.
  • Misc Travel Route issues in An Sheru/Idagal have been resolved.
  • Misc object placement issues in An Sheru/Adagim have been fixed.
  • Misc terrain texture issues in An Sheru have been fixed.
  • Stuck spot in An Sheru has been fixed.
  • All Travel Routes from locations in Adagim, as well as Vartulin and Shonith, now use an Oryx Mount instead of a Horse Mount.
  • The Hamati task quests "Mûr Ghala Hamâti Task: Sun-baked Axes" and "Mûr Ghala Hamâti Task: Sun-scorched Sword Sheaths" had their turn-in items reversed. This has been fixed. Note: these task quests will be versioned upon release.
Instances & Skirmishes
  • The Acid Wing in the Tower of Orthanc raid is once again accessible to players as intended.
  • Voice-over has been added to Dun Shûma, The King's Fortress.
  • Wailing Hold
    • Adjusted Hit Visualization on several abilities.
    • Tier 2 - Fountain of Blood Skill should now properly activate.
    • Adjusted Damage on Ratinur's "Rain of Arrows" Skill in Boss 1.
    • Boss 2 - Sorceress Ombátha - Certain Spells were double casting in Tier 2, will no longer do so.
    • Skills in Wailing Hold should now have voice cues and 'say' text.
Missions & Delvings
  • Missions that support Delvings now show a Delving Icon with a tooltip that reads "This mission supports Delvings" in their mission giver's quest panel.
  • A Mission to Bring Good Cheer will now also advance when completing Mission: Crown of Hamât quests.
  • Added an exit door to Mission: Arms Saboteur and Mission: Routing Reinforcements.
Housing & Decorations
  • Typo in description of Floor Lanters of Zajana bundle description has been fixed.
  • Premium homes will once again return 90% of their Homesteading Coin cost when sold. Note that premium houses that are released automatically as part of the transfer process will continue to return 100% of their Homesteading Coin cost via in-game mail on the destination world. Foreclosed premium houses will continue to refund 80% of their homesteading coin cost.
  • Gold Capped Zajâni Tower, Marble Zajâni Tower, Zajâni Scholars' Tower and Zajâni Watch-tower are each now visible at much greater distances when placed on yard hooks.
  • Zajâni Candlestand can now be toggled on and off when placed on a housing hook.
  • Various torch/sconce/brazier housing decorations introduced with Update 46 now have their flames on by default.
  • Cachúnir in the Last Homely House now sells several new housing items.
  • Lamp of the Northern Herald Will now properly glow.
  • Cozy Roasting Fire-pit Will now have you sit on a stool as intended.
  • Fixed a bug where the Belfalas Boat Post housing decoration would only allow players to select the item via it's floaty name. Players should now be able to properly select the item from anywhere on the object.
Items & Rewards
  • The Rakish Charmer's Shoulder Guards for Race of Man females should now sit more proportionally on their body.
  • Fixed an examination bug that was preventing the "Max Contents Level" of package items from being being shown when they were stored in the players vault.
  • Thrang's Sword should now properly display cosmetic weapon auras.
  • Steed of the White City warsteed caparison appearance should now properly accept dye.
  • Isengard - Ring of Fire item usage emote now correctly plays animations for Race of Man, Beornings, and River Hobbits.
  • The Chestplate of the Dead City neck region has been slightly reworked and should now correctly display the chainmail neckpiece for Race of Man, River Hobbits, Elves, and High Elves.
  • Mûrai Edhelharn Tokens now correctly give level 160-appropriate resistance buffs.
  • Level 160 consumable class items which execute skills (Burglar marbles, throwing knives, LM pet food, etc.) now correctly execute as level 160 skills.
  • Fixed a bug where certain one and two handed hammers were not properly displaying cosmetic weapon auras.
  • Changed the names of some NPCs involved with TSoWaW Chapter 13 so they match the quests.
  • Some Tracery Token, Sealed Tracery, Enhancement Rune and other packages that were in the mail system when players logged in for Update 46 or 46.0.1 are displaying a general error when attempting to open them because they are missing their Max Content Level. This issue now is corrected as long as those packages were no longer in the mail system when first logging into Update U46.1.
  • All 'Base Morale Multiplier' traceries now correctly display their names and potencies as intended, and no longer erroneously suggest that they grant +5.5% Max Morale at lower rarities.
  • The Tier 16 Brawler tracery 'Finishing Attack Damage' no longer erroneously refers to a non-existent skill.
  • Umbari luck-stone potions now require your characters to be between levels 141-150 to use.
  • Traveler's and Adventurer's Quartermaster NPCs can now be found in Sul Madash.
  • All legacies still remaining on pre-imbuement Legendary Items have had their effects reduced in potency to close several exploit pathways.
PvMP/Ettenmoors
  • We fixed an issue where players were seeing the title deeds for monster player reward track season.
  • Reinforcing the gates at Tiríth Rhaw and Lugazag will now persist to ensure that the materials and effort put into reinforcing the doors are maintained.
  • Potions acquired for Marta at outposts now have a 90 minute duration.
  • Morale and Power potions acquired for Marta at outposts now increase both by 30%.
  • Player mitigation potions acquired for Marta at outposts now match the mitigation bonus for Monster Players.
  • Ettenmoors Tracery Chests now contain a tracery fitting for you class that scales to the correct level band.
  • Ettenmoors scrolls of Battle and Warding now give level 160-appropriate mitigation buffs.
  • Ettenmoors Root potions now correctly cleanse slows when used.
  • Level 160 PvP essences now correctly display as tier 16.
  • Morale and Power potions purchased with Marta at outposts in the Ettenmoors now properly increase power and morale by 5%.
  • All MP breakout skills now correctly remove Fear CC effects.
  • Warleader
    • Commander stance now states the correct cooldown reduction of Quitters Never Win when using Crack the Whip or Quit Whining and Fight.
Localization
  • [DE] Corrected the truncated page titles inside of the Filter Menu.
Art & Avatars
  • Head option 26 for female Race of Man avatars no longer distorts when eye option sliders are changed.
  • River Hobbit Male '/trumpet' emote now animates correctly.
  • Birding animations have been updated to work correctly with all avatar types.
  • Mounted Lute and Theorbo playing has been corrected.
Misc
  • Fixed a bug that would cause the Instance Finder class menu to only show a subset of the classes in the game.
  • Fixed a bug that would cause the Social class menu to only show a subset of the classes in the game.
  • Fixed an examination bug that would result in Mariner being called Corsair.
  • "Custom Character Portraits" list is now constrained to the screen size and has a scrollbar when necessary.
  • Fixed a bug in the Kinship Calendar where RSVP status was being cut off.
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